Warrior Cats
 of the Forest

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News

Plot Planning

Posted by Ember on November 12, 2016 at 9:35 PM

Hello everyone! The Planned Events section of The History Page is looking pretty pitiful and conversation wasn’t flowing on the last blog entry. As a quick refresher, all of the clans attended a gathering last week. Lightningstar asked DawnClan to give their former territory back, but so far nothing has come of it. While NightClan and DawnClan should be moving toward an alliance, Scarletstar seemed reluctant to help them.

The biggest problem I’m seeing right now is that the clans don’t have much reason to ally with each other. MoonClan and DawnClan have obvious reasons to be at odds, but NightClan and SunClan would be safer staying out of it. SunClan has no reason to get involved so far and if they do, the safer option would be to place their bet with NightClan and DawnClan where they won’t be in much danger of defeat. So we need to find a way to scare them into allying themselves with MoonClan. As well, do you want to keep them going in the current strict direction? As I mentioned above, Scarletstar doesn’t seem very interested in helping out DawnClan and frankly, I don’t know why she should be. How would you like to push DawnClan and NightClan together?

 

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82 Comments

Reply Alienfish
7:35 PM on November 17, 2016 
What would NightClan have to lose by ignoring the forests? Certainly they might upset the current balance of power, but the clans have functioned as three in the past, both with the Moon-Storm-Night trio and the Moon-Night-Dawn trio. The necessary reorganization might shift some power and cause some lop-sided wars with serious consequences for individual clans, but all the same, how this would affect NightClan is debatable. On one hand, they might see an influx of refugees fleeing the turmoil of the forest for the relative safety of the city, but on the other hand, forest cats have a tendency to see the city as a vile and deadly place, so even in the case of complete turmoil, they might resist the city's temptations and instead traverse into other sections of the forest to find their safety.

However, there are disadvantages to remaining within clan politics. One is conflict; the clans have a tendency to fight over territory and resources, but also over personal disputes. By partaking in the forest clan affairs, NightClan runs the risk of being dragged into the vortex of these arguments and battles, from which they have nothing to gain except for pride, and the vengeance of their fellow clans. Meanwhile, these wars bring many casualties and injuries, which only serve to weaken NightClan - again, a clan which has nothing to gain from the battles in which it participates.

Were NightClan to abandon the clans, I don't believe that they would lose more than they would gain. However, I haven't been around here for as long as most, so I'd love to hear an alternative point of view.
Reply Henry MacArthur
8:54 PM on November 17, 2016 
Be it a lop-sided conflict or a small, consolidated war, it is still something to check on even if one may think that it is unimportant or of no gain. If one clan were to begin oppressing the other clans and stealing prodigious amounts of territory it can't be left up to the losing side to balance it out on their own. Sure Nightclan has little interest in the land the forest cats hunt in or their views/ways of thought, but a conflict small or large is still a concern that arouses dissent among the populace especially when another clan may just get uppity enough to start skirmishing with Nightclanners because they have ignored the ongoing crisis. Perhaps Nightclan would also be concerned about when a clan goes through a famine, since desperate cats could intrude on Nightclan Territory, stealing food which may lead to fights here and there. Knowing the basic lowdown of what is happening keeps a clan safe and more prepared.

At the very least if Nightclan wishes to stay out of petty rivalries then that is perfectly fine, but to say that they should focus on internal struggles only would lead to blindness on external threats. I do agree Nightclan wouldn't lose anything immediately if they just swept everything else under the rug and played the hush puppy game with them, but this would make it very easy to paint them as the bad guys and the source for every problem even if they really aren't because they are "City cats" whom prefer fighting gangs and disregarding their cousin-clans rather than answering to such accusations accordingly.
Reply Alienfish
9:28 PM on November 17, 2016 
Alright, that's a rather concise explanation. I see now that NightClan's relation to the other clans is far more complicated than any other clans' relations. I'm not entirely convinced that it's better for NightClan to remain engaged with the other clans, but it makes enough sense now that I can convince myself it's not entirely unrealistic. Thank you, Henry!
Reply OwlFae
9:40 PM on November 17, 2016 
Maybe NightClan could suggest open borders with DawnClan since they have little prey in their territory in exchange for an alliance. Make NightClan look strong enough to share prey as well as generous enough to help another clan. This would also allow NightClan to begin swallowing up DawnClan territory on the down low. (With or without DawnClan's consent, depending on how greedy and sneaky Scarletstar is.) Start marking areas of the DawnClan border for NightClan. This could lead to SunClan fearing that NightClan and DawnClan are merging, and cause SunClan to seek alliance with MoonClan?
Reply Henry MacArthur
10:01 PM on November 17, 2016 
No problem Alienfish, though I didn't do anything too special. Regarding the idea of Nightclan using open borders as a stepping stone for an alliance is very plausible, but unlikely that a slow integration of Dawnclan would be possible at its current Nationalist leaning state. Lightningstar in my opinion is a very good leader administratively and militarily, something so invasive would set off red flags on most Dawnclanners in just a few days. Thus such an alliance would not last long meaning Sunclan wouldn't have to worry if word got out. If this did go down in favor of Nightclan it would harm their reputation more than anything else they have done in the past, no one likes a neighbor who only seeks to ally for the purpose of taking advantage of others.

I like the open borders idea in itself a lot though, whether Nightclan finds the available manpower to be had in an alliance favorable enough to sacrifice some of its food is debatable though.
Reply Alienfish
10:11 PM on November 17, 2016 
@OwlFae: There would still be the issue of why SunClan would choose to ally with MoonClan rather than becoming a part of the powerful Night-Dawn alliance.
Reply OwlFae
11:23 PM on November 17, 2016 
Oh true.... Well, DawnClan's border is right besides SunClan's, which makes them the first target if Dawn/Night were to stretch DawnClan borders, which would mean having MoonClan an ally would be favorable. Though of course SunClan wouldn't have reason to want to ally with MoonClan unless their territory really was under threat. Perhaps with the open borders between DawnClan and NightClan, they attempt to get SunClan to open their borders as well, but SunClan doesn't want to give up any of their prey to the other clans, so NightClan votes to work together with DawnClan and attempt to take over parts of SunClan territory? Which would benefit both NightClan and DawnClan and give them more hunting grounds-- But also push SunClan to seek alliance with MoonClan.
Reply Ember
11:28 PM on November 17, 2016 
Alien, wouldn?t SunClan see through that ploy pretty easily? SunClan?s territory is fairly barren and MoonClan and DawnClan have obvious reasons to dislike each other.

Well, if I can be frank about it, the reason we have NightClan involved in the clan politics is because it would be boring for them if we left them out. I know it doesn?t make much sense in-game, but I don?t see too much of an issue with stretching in-game rationality to make the roleplay more fun for ourselves.

Hm, I agree with Henry, having the open borders could spook SunClan into thinking that DawnClan and NightClan are merging. SunClan is pretty skittish about possibly being taken over, so joining MoonClan will be seen as promoting long-term stability. When DawnClan and NightClan hear about MoonClan and SunClan?s new alliance, they can start to cling more closely to each other. This would be especially true if NightClan made a show of their merging with DawnClan in order to spook SunClan into joining their alliance rather than casting their lot with the potentially vulnerable MoonClan.
Reply Alienfish
10:25 AM on November 18, 2016 
@Ember: It definitely wasn't a perfect plan, but as you said, stretching clan reality to make the roleplay more fun is always possible! However, what you, Henry, and OwlFae have suggested would probably be better.
Reply Test2
6:00 PM on November 20, 2016 
Hey, everyone! Alienfish and I have been discussing some ideas over PM, and we've come up with something. In our opinion, NightClan basically makes no sense, and doesn't really have much of a purpose right now. They're just the classic cruel, harsh clan, and they don't have much of a reason to be involved in wars - they don't need the territory or the prey of the forest, and the forest clans don't need or want anything in the city. Here's a plot idea that we've come up with for basically destroying the old-roleplay order and establishing a new regime under which the clans would, perhaps, have better incentives for their conflicts - at least for a while. Certainly, this would be a new era, and an exciting one at that.

First, let's review the current states of the clans.

MoonClan is strong, but set to be concerned by the NightClan-DawnClan alliance.
NightClan is politically stable, but wavering. Their motivations are somewhat unclear.
DawnClan is weakened physically, but angered, desperate, and vengeful, having the fighting spirit.
SunClan is becoming stricter, wanting to be recognized as an equal clan in strength.

Here's what Alienfish and I have come up with, to help develop the identities of the clans a bit more.

The short version:

NightClan, chased from their home by two-legs, temporarily camp out in the park. After a large gang takes over the city, they are forced out, and head to MoonClan's territory to live in the forest, however don't join MoonClan or another clan because they are stubbornly prideful and independent, and want to still maintain some of the instincts of strength and survival that their ancestors developed in the city. After attacking MoonClan and being barely defeated, NightClan is driven out of MoonClan's territory, to the Moonstone. MoonClan confronts them, deciding to support them in this time of need, and hoping that living in the forest will convert them to being more StarClan-oriented. MoonClan offers them the DawnClan territory that they recently took. NightClan, slightly desperate, takes it. Soon, a drought strikes, causing the clans in the drier territories (MoonClan and SunClan), to seek out wetter territory, where there is more prey and water, despite the drought. MoonClan starts attempting to take back NightClan's territory, while SunClan invades DawnClan. Eventually, NightClan is pushed out into a forested area of the loner forest, not nearly as damp, and DawnClan is pushed into the still marshy yet less optimal lands below their territory. After much conflict over the now-open DawnClan territory, the clans, now significantly weakened, form a treaty, allowing any clan to hunt on the neutral ground at their own risk. This neutral ground would provide a massive amount of incentive for future wars, for all of the clans.
Reply Test2
6:01 PM on November 20, 2016 
The long version:

In the city, NightClan is chased from their home by a two-leg animal control invasion. They temporarily move to the park, however while there, a massive, powerful gang infiltrates the city, looking for larger territory. Weakened by the twoleg invasion, NightClan is forced out of the city, and flee to the forest, hoping to take over MoonClan's territory, which they believe to be more desirable than SunClan's moors, the other territory close to them in such a desperate time.

The NightClanners, embarking on their forest-bound crusade, attack MoonClan's camp. MoonClan, surprised, and not expecting such an attack from NightClan, who had disappeared from the war after the twoleg attack destabilized their home, still manages to drive out NightClan, however they are weakened. NightClan retreats into MoonClan territory. MoonClan soon forces NightClan out of their territory, causing them to retreat to the Moonstone and camp out there. The NightClanners are injured, exhausted, and greatly depleted in size at this point.

MoonClan surrounds NightClan at the Moonstone, informing them that MoonClan and SunClan have been victorious in their war against DawnClan. MoonClan, deciding to support the NightClanners and hoping that living in the forest will convert them to a more clanly, StarClan following clan, offer NightClan their DawnClan territory that they had confiscated as a result of the victory. SunClan, while agreeing with the theory of converting NightClan, is angered by MoonClan's sudden dropout from the war when NightClan attacked and they had to defend themselves. SunClan thinks that since in the end, MoonClan had abandoned the conflict, they shouldn't have been able to dictate what happened to the DawnClan territory that was won. SunClan also fears that NightClan and DawnClan, who were once allied and now inhabit territory beside each other, will reform their alliance and become stronger.

At this point, to clear things up, NightClan has been given territory bordering DawnClan's (The area near DawnClan's camp, between the two rivers with the badger sett), and SunClan and MoonClan are at odds after battle. DawnClan, meanwhile, is blaming the nationalists, who had encouraged them to fight more, for their defeat and loss of territory, wanting to go back to being a peaceful clan. They are seeking a clan that can still stand up for itself, but is on good terms with the other clans. SunClan, meanwhile, is very strict, becoming the harshest, most merciless clan in the now weakened NightClan's place. MoonClan is strong as well, though they are still adhering to their ancient tendency to strictly follow the warrior code. In DawnClan, Lightningstar is no longer in a position of leadership, and a figure promoting kindness has come in, hoping to lead the clan towards prosperity through the fostering of a less nationalistic and more peaceful philosophy. They are widely supported by the clan. NightClan, in their new territory, is slightly insulted by MoonClan thinking that they can just give them territory. They also think that the less harsh territory is making them weaker, and they want to maintain the power, independence, and will to survive that their ancestors developed in the city.

At this point, a drought comes to the clans. This causes SunClan and MoonClan to begin searching desperately for more territory. SunClan has grown distant from MoonClan, believing them to have grown weak, and thinking that MoonClan used the rather small NightClan as a buffer against DawnClan by giving them territory between. SunClan and NightClan, the now much stricter clans, have formed an alliance, seeking to push DawnClan out of their territory. SunClan needs the DawnClan territory, and MoonClan needs NightClan's territory, for the lush hunting grounds and damp climate despite the drought. NightClan, meanwhile, wants back their reputation of strength. At this point, NightClan and SunClan have pushed DawnClan out of their territory, though suffer great losses in the battle, and whom the territory belongs to now is still undecided. MoonClan is still trying to claim NightClan?s territory. MoonClan forces NightClan out to the side, while SunClan abandons their alliance with the clan. All of the clans are now fighting over DawnClan's former territory.

(Continued in next comment)
Reply Test2
6:01 PM on November 20, 2016 
A quick pause to review the clans' current locations:

DawnClan is below their former territory, in a less optimal yet still desirable area. NightClan has been forced to the east, into the loner forest. MoonClan has remained in their territory, with the addition of the conquered former NightClan (the former-former northern DawnClan) territory. SunClan has remained in their territory as well. The valuable DawnClan territory is being fought over by all four clans.

After much conflict, the weakened clans form a treaty, agreeing to leave the former DawnClan territory as neutral territory. This treaty permits hunting from any clan on the neutral ground. Disputes within the territory are to be considered part of life, not to affect clan biases, relations, and politics - after all, if such disputes were to be monitored and all were to be reacted to, peace would never come to the clans, who have now realized that it is futile to prevent their members from fighting. NightClan and DawnClan, although compliant, feel as though they were cheated in the treaty. Both were in established, more desirable territories, before they were pushed out. This gives NightClan and DawnClan a reason to ally themselves with each other if needed, though they have no reason to do so yet. MoonClan and SunClan, meanwhile, are in far better situations regarding their territories.

A quick overview of where the clans have ended up:

MoonClan is happy with the treaty. They are quite strong, though are slightly concerned by SunClan?s strength. MoonClan hasn't changed too much, in their views. They are proud but slightly envious of SunClan's power. They are slightly angry that SunClan seemingly twisted the treaty to their own advantage, in that any clan is allowed to hunt in the neutral territory, but they are the strongest at the moment, and will be able to hunt the most easily. MoonClan is now wondering if the warrior code is really valid anymore, contemplating the possibility that their ancient values might be outdated. MoonClan occupates their original forested territory, along with the strip of originally DawnClan, then NightClan land, between the rivers.

NightClan isn't too happy with the treaty, but is happy that they have created a new life for themselves closer to the clans, and can now establish their own independence. They are angry with SunClan for betraying them after DawnClan was pushed out of their territory, having no longer worked with them to further conquer the territory. They are establishing their new identity. NightClan is residing opposite to SunClan, on the other side of the neutral territory. They have a decent forested territory, though it is nowhere near perfect.

DawnClan is upset that MoonClan didn't do more to defend them in the war, despite their alliance. They are quite upset that they went from being the most powerful clan in the height of the war, with the best resources and a strong will to fight, to one of the weakest clans, along with NightClan. DawnClan is mainly focused on surviving at this point, with fairly neutral views, not nationalistic, though not overly kind. DawnClan is weakened and focused only on rebuilding their clan, unhappy with the war. They are trying to find a stable equilibrium between traditionalist and nationalist. DawnClan resides in a marshy, yet much less optimal land to the south of their former territory.

SunClan is increasingly strict, and quite happy with the treaty. They have achieved their ultimate goal, now recognized as one of the strongest clans. They are quite pleased with their strength, allowing them to easily hunt in the central territory without much fear of being overcome by other clan patrols. SunClan is quite stable and powerful, and quite proud of their current state. SunClan occupates their original territory on the moor.

We know it's a bit... Well, extreme compared to the plots we usually have going on around here, but we think that it could solve quite a few problems we have regarding clan incentives, and could certainly make roleplay more interesting for a while.
Reply L
11:30 PM on November 21, 2016 
To be honest, the plan seems too far-reaching and detailed to be effectively implemented on the site, especially with the reduced activity we've been seeing. It's a little too planned out and relies heavily on specific characters (namely leaders) being on at the appropriate times to complete every new step of the plan.

I think it'd be better to start smaller. If this is the route the members want to go, then just start with NightClan being driven from their home. We should leave what could happen after that only loosely planned, so there's room for deviations, surprises, and character relationships to play a role.
Reply Ripple
11:10 AM on November 24, 2016 
Agreed. The plot is too extensive overall for it to work at this point, especially with everyone's schedule. Maybe we can save it for the summer if the circumstances are similar?
Since the clans seem to be at a standstill, there's potential for the next gathering to cause some sort of conflict/action if the leaders can play their bases right. It shouldn't take much coaxing to start the alliances, but there needs to be more dialogue next time.
Reply Ember
3:13 PM on November 24, 2016 
I agree, the plot is too far planned out. I?d suggest that we start on the first steps then let it flow from there, rather than sticking to the plan, but I?m not convinced that NightClan could actually be forced east. If they are attacked by the gangs and the twolegs, MoonClan and SunClan would be interested enough in maintaining a stable border to help NightClan maintain their territory.
So, instead, we could possibly go with Lightning?s plan and have NightClan driven from their camp, then plan from there depending on how we feel at the time. However, I worry about bringing in outside gangs for organizational reasons.

Having conflict at the next gathering would be the easiest route, but I think we should plan on having something happen between now and then since it?s still two weeks away.
Reply Alienfish
10:44 PM on November 24, 2016 
It certainly was a huge plan. Thanks to all three of you for reading it over, and I completely agree that it would need to be done in steps, with time for reconsideration after any one part.

As for action over the next two weeks, how about some DawnClan excursions into SunClan territory, in an effort to gather more prey? This could be explained by a long-held belief that SunClan is the 'weak' clan, especially compared to MoonClan, and as such Dawnclanners believe that antagonizing their western neighbours is a better choice than refusing their northern invaders. SunClan, discovering traces of DawnClan patrols in their territory, could feel threatened, and as a result might be pushed further towards their alliance with MoonClan. This could help to play into tensions at the gathering later on.
Reply L
11:22 PM on November 24, 2016 
If patrols were to start moving into SunClan's territory, it would have to be without Lightningstar's knowledge since she would condemn the actions without a second thought, and it would be difficult for her not to notice given how active she is in border and hunting patrols. If they were to happen relatively soon before the Gathering, she may be in the midst of dealing with the issue when confronted by SunClan, but she wouldn't stand behind the actions of the warriors, forcing SunClan to take on more of an aggressor role in the situation which they don't seem likely to do given their general personality.
Reply Ember
11:54 PM on November 24, 2016 
Hm, that would be an interesting plot point. I think it would be most realistic if it were primarily young warriors and apprentices making the runs into the territory, as they didn't experience the immediate fallout of the traditionalists doing to same thing to MoonClan a few months ago.
Reply Lochflame
4:41 AM on November 26, 2016 
Ok, as you know i've been absent for a while and i apologise for that, but could someone sum up what we've discussed so far?
Reply Alienfish
12:03 PM on November 26, 2016 
Basically, the current plot discussion is about strengthening the alliances between the pairs of allied clans, and growing some tension between the non-allied ones. While the DawnClan-NightClan alliance seems to be well-supported, the MoonClan-SunClan alliance may need some more work. Interestingly, those two clans just received new leaders, so their connection may be re-invigorated.

In other news, there was a lot of discussion about NightClan and its role in the overarching story/clan politics/world.

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